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SquirkyTurtle

Scaling Cached Volumes

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Hi there, 

I have simulated and cached some volumes but it wouldn't turn out well with my given scene scale (it is very tiny), so I scaled the thing up for simulating. I am not sure if that was the right approach but it worked regarding the simulation. Now that I cached it, I need to load it back in and preferable scale it to fit into the scene for rendering. But when scaling it down, I loose a lot of detail. I tried upping the density but its not looking as nice as it does in large scale. I am not sure why this is or if that is something that should be happening? Did I go wrong somewhere along the way and should I approach this differently?

 

Thank you in advance for any advice :)

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When you scale a volume you must invert the scale on the density (only on volumes named density from what I remember) 

E.g 

Transform SOP uniform scale 10

Volume wrangle:

f@density *= 0.1;

 

If its still not looking as good it as before, if you have lights in the scene their scales would need to be adjusted too

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On 03/12/2017 at 11:36 PM, Luijee said:

When you scale a volume you must invert the scale on the density (only on volumes named density from what I remember) 

E.g 

Transform SOP uniform scale 10

Volume wrangle:

f@density *= 0.1;

 

If its still not looking as good it as before, if you have lights in the scene their scales would need to be adjusted too

Thank you so much!

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