Jump to content

Wall generation from wireframes


PlatinumFishy

Recommended Posts

So I created a maze generator which creates a series of polylines. Then using the polyexpand2d I create a connected base for the base which is then poly extruded up. This works great for input geometry that is flat but not so much for true 3d objects. Polywire creates a /passable/ effect but not great. Would there be a way to wrap the 2d maze generation around other objects? Such as a cylinder or (what I have in my head) something more irregular such as an arm?

Edit: sorry if this was a little unclear but what I want mainly want is a way to keep the look achieved with a 2d object on a 3d object, so having the nice rectangular walls where i can control their thickness and height.

 

(Also I know this is modeling but if you could give me tips on making my process of maze generation better then be my guest!)

maze.hiplc

original.JPG

maze wire.JPG

final walls.JPG

sphere original.JPG

sphere wire.JPG

sphere final.JPG

Edited by PlatinumFishy
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...