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J_R_Boddie

How to use boolean for windows and doors

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I am trying to learn how to make a procedural building but I don't know the best way to apply windows and doors to the walls.  I can use CopyToPoints to apply my components to the walls but if the component has a surface that is inset deeper than the wall, I need to use a boolean node to remove that part of the wall.  The procedure that I have come up with involves using two CopyToPoint nodes, though.  One to boolean out the wall and the other to apply the component.  I doubt this is the best way to accomplish this task.  I would appreciate a suggestion for how to do it the right way.

 

2018-02-02.jpg

2018-02-02 (1).jpg

TestBool.hiplc

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