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adding turbulence to flip sim


evanrudefx

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2 hours ago, Sepu said:

In Flip is much better to control your forces or velocity through pop since they are pts, you can create your own forces or update velocity through POP VOP or POP Wrangle, or you can use the pop force, wind, etc.

I see. I tried pop forces before, but I accidentally plugged them into the volume velocity rather than the particle velocity. Thanks for the suggestion!!

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