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Is it possible to use sim data to drive camera position?


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Hi

I was trying to figure out how I could get a camera to follow a rigid body sim'd object as it falls vertically down by using the v.y data from the sim. I thought naively that I could just jump inside the camera node and translate the camera origin by v.y in a wrangle but that doesn't seem to be the case. Moving the camera origin isn't the same as moving the camera I guess.

Any advice much appreciated.

thanks

Nigel.

 

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