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nicoladanese

rbd sim lost uvs

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hey all!

I'm importing an obj with uvs into houdini, shatter it and sim a rbd bullet dynamic. I've noticed that after the assemble node created by the shelf tool uvs are gone. now I'm trying to cache out an alembic but once imported outside of houdini I can 't get uvs back...any idea why?

cheers

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On your dopimport node try changing the Import Style to Fetch Unpacked Geometry from DOP Network.

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