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How to constrain object between two others?

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Hi there! I have been given an animation to work on and I wanted to parent constrain a sphere between two objects so that it would stay in the middle of them during the animation. However, in order to parent constrain I apparently need to create a constraint network and I'm finding it really hard to find any resources for that. I just have no idea how constraints work so any help would be appreciated!

 

 

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Hi Benne, thank you so much for your reply! However, I'm not really sure what I'm looking at? I see that is I transform after the merge they will all have the same animation, but I have been given an alembic that already has movement. I'm trying to parent a sphere to the hand so that it moves with it but I'm not sure how to do that, coming from maya the most logical option was to parent but I don't really know how to do that...

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