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ducennejul

Particles shading like Black Panther credits

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I would like to ask some shading advices to render the same type of particles system like the one see in Black Panther credits.

Is it geo instancing with low polygone objects ? how can we manage the glossiness variation on the particles ?

Any tips to create the same result with Redshift would be awesome.

Thanks

Julien

BlackPanther_StormStudios_ITW_02.jpg

 

BlackPanther_StormStudios_ITW_03.jpg

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