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saca

16 boolean error

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hi,

i try to make tears.
tube of tears , and face surface.
both geometries are animated and tear is changed into different toporogy each frames.

i want to delete the intersections of tears into face surface.

boolaen sop, error and crash.

please tell me, tips for abort errors.

thanks

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works for me...here's a simple sample..mine flows up so it's easier to see the inside being Booliened. Just scrub timeline...

(don't get too close...it's been known to facehug)

 

 

 

vu_BoolienEgg.hipnc

BoolienEgg.jpg

Edited by Noobini
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thanks, very nice.

sorry, I has forgot important things.

my project using 3dsmax,

export tears and face with alembic from 3dsmax,

and houdini import their.

alembic -> convert to poly -> Booelan

it's bring crash.

Comvert vdb from polygon -> vdb combine

this way work well, but un-sharp details.

i want to use polygon surfece.

 

thanks

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Hi, try give a look if the polygon winding of your imported geometry is correct. Sometimes when you import geometry from 3ds max (especially with old versions) it isn't correct and gives troubles using the boolean sop.

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Blobmesh from Max -> alembic

Teapot from Max -> obj

Boolean in Houdini, works fine for me.

Blobmesh1.jpg

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On 06/04/2018 at 9:39 AM, saca said:

thanks, very nice.

sorry, I has forgot important things.

my project using 3dsmax,

export tears and face with alembic from 3dsmax,

and houdini import their.

alembic -> convert to poly -> Booelan

it's bring crash.

Comvert vdb from polygon -> vdb combine

this way work well, but un-sharp details.

i want to use polygon surfece.

 

thanks

Hello,

How have you setup your Alembic node ? Make sure you have Unpack Alembic Delayed Load Primitive. Then usually you are left with polysoup, so use a convert to go from polysoup to polygons. Then try the boolean operation.

Hope this helps

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thanks, 
using "Unpack Alembic Delayed Load Primitive" option,
it works fine.

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