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salik

Fusing or Blending with polygons

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I used a scatter + copy stamp + sphere which creates quite a few polygon spheres. What is the best way that I can fuse/blend these spheres without using vdb?

I asked because initially when I was using OpenVDBFromPolygons > vdbcombine (to cull out the 'extra' geos that i do not want) > vdbreshapesdf > vdbsmooth > convertvdb, while it gives me what i wanted but at the same time, it is causing some of the spheres to flicker/ pop up when they are just static on a moving geo.

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You can use a combination of Boolean, For Loop, and nest everything in the powerful Compiled Block (which allows you to multithread that, and it works well with Boolean).

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