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add spring to a lookat constraint

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I'm trying to at a bit of rotation spring to a look at constraint. It's not working. I created a lookat constraint and then within the constraint network after the lookat chop I add three deletes with t*, r* and s* and then merged the channels back together. I added a spring chop to the r* channels before merge. (see attached image) There is no spring added to any channel. I'm wondering how this could be done. 

lookat.JPG

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Hello, i have not investigated your method to see what's wrong, but i can share an other approach:
1- create a null and apply a Lag constraint. your target  should be the animated object1.
2- apply a lookat constraint to your object2 and choose to follow the null object.

++ 
 

Edited by yglemarec
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