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How to create self-illumintation


musickent

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in the provided shaders, whenever you see "constant shading" or "constant model" that's what it is...basically it renders your object disregarding the lighting info in the scene....

you could get it with the layered shader if you switch lighting model to "constant" and use the texture to tint the diffuse

or you could get it (less efficient) with the super material if you set all your colors to 0 and "emit" to 1 then go to the texture tab and apply an emit texture as "add" or "image over"

cheers..

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