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Painting custom friction attribute in flip simulation


Ahanslien

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Hi, rebels! 

I`m currently looking into some Houdini flip RND and I got this shot where I need to paint friction attribute on one side, e.g the water falls faster on one side of the ground. Is this a straight forward thing or is it a bit of a pain in the "!$ due to the nature of water? 

I attached a test file so you guys can get a sense of what I`m talking about 

friction_water_test_v001.hip

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