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NARROW BAND DROPPING


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Hi,

ive got problem with narrow band flip simulation and unfortunately i can't share my scene file.

My problem is that my flip sim was ok, but after changes of collider velocity multiplier my simulation starting to drop. Im using Narrowband flip with oceansource, container is following my collision object. Any tips?

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not really an expert, or user of flip at all to be honest,

but I did recall this showing up in the changelog, worth a try I guess?:

Houdini 16.5.483 Reseeding in the flipsolver is now forced to be active when narrow band is active. This is important because the simulation can collapse with narrow band if the band of particles are not maintained properly. Thu. May 24, 2018
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33 minutes ago, acey195 said:

not really an expert, or user of flip at all to be honest,

but I did recall this showing up in the changelog, worth a try I guess?:

Houdini 16.5.483 Reseeding in the flipsolver is now forced to be active when narrow band is active. This is important because the simulation can collapse with narrow band if the band of particles are not maintained properly. Thu. May 24, 2018

thanks, last time i checked it was in the middle of may so it wasn't even mentioned as fix;)

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  • 4 months later...
On 2018-06-06 at 5:28 AM, rakson said:

thanks, last time i checked it was in the middle of may so it wasn't even mentioned as fix;)

hi I had the same problem about my flip tank, could you tell me how you fixed it or some tips how to avoid the dropping? thanks so much

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  • 3 weeks later...
On 10/25/2018 at 3:56 AM, vinsonlws said:

hi I had the same problem about my flip tank, could you tell me how you fixed it or some tips how to avoid the dropping? thanks so much

Hi, sorry for late reply.

In my case it was enough to change version for newer;)

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