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coins stacking noise (vops)


logix1390

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Hello,

I have a line with points. I copied some coin geometry to each point so it looks like the coins are stacked on top of each other.

In vops I apply some noise to the line on the x and z axis so that it looks like the coins are not perfectly stacked .

My result is ok, however it looks like my coins are all slanted

I am not sure why I am getting this.

I will attach my file for anyone that wants to take a look.

Thank you.

coins_vops.hip

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You don't have an up or N attribute defined, so the coin points are trying to compute N for you based on the path of the curve points.

If you explicitly define N and/or up, your orientations will behave the way you want. Try using a Point Wrangle to do this after you displace your points:

v@N = {0,0,1};

v@up = {0,1,0};

 

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