Jump to content

Events Based In Particle Interactions?


lisux

Recommended Posts

Hi all.

I am playing trying to make some type of very simple crowd simulation.

One of the problem I have found is to try to launch events based in particles interaction.

For example I have two groups of particles, A and B.

I wan to to make that if any of the particles in A have some particles from B very close, into a redius of influence for example, then I can trigger an event for, for example, kill this particle, or put this particle from A into a group, to have ,for example, a group with all the particles in A that have particles from B very close, etc ...

I am sure that I can do it in Houdini but I have tried several ways, with group conbinations, the proximity POP, etc ... I haven't get any decent way to get this.

Can anybosy help me?

Thanks

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...