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Dops Logic


Rafal123

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hi,

check these two:

http://www.rafal.stnet.pl/dop_ok.jpg

http://www.rafal.stnet.pl/dop_not_ok.jpg

dop_ok.jpg --> solver here is putted after applyData and in this case table hits the ground and breaks depend on glueStrenght

dop_not_ok.jpg --> here solver is connected directly to applyData but glue ain't work here, table hit the ground and breaks in pieces

Why is that? It's not logic to me <_< In both cases rbdSolver works, I mean table use gravity, hits the ground, but glue only works correct when rbdSolver is after applyData

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Have a look at the Affector Matrix in the Details View for your simulation. You'll see in the "ok" case that all the rbd objects in your simulation are affecting all the other rbd objects. In the "not ok" case, they will not all be affecting each other. For gluing to work, all the objects that are glued together must affect each other. The RBD Solver node has an option to "make all objects mutual affectors", which only works when the RBD Solver node is in-line, not when it is attached using apply data.

Mark

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