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Buckets Of Fun!


cspears2002

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Best to turn the handle in to an object and animate it there.

To align the pivot, I RMB on the geo1 (handle) object and turned on the Object Origin and in an orhto view quickly lined up the pivot.

This should work for the Transform SOP as well. It's just that using a Transform SOP for this is not the right way IMHO.

vol_210_chris_bucket_v05.hipnc

If you really need to generate a sequence of bucket geos, you can dump another object down and object merge the bucket and handle there setting the Transform Object in the Object Merge SOP to "." or "here".

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Ok, I got the bucket's handle to rotate.

However, I do have a question regarding the Object Merge SOP. For the handle, I created a seperate geometry OBJ and parented it to the bucket's body. The node with the handle's geometry is called geo_handle. If you jump into geo_handle, you will see an Object Merge SOP called object_merge_handle. This is the node that I used to bring the handle into geo_handle. When I first created object_merge_handle, I put a "." at the Transform Object parameter. However, the handle would not rotate. The handle did rotate after I removed "."

Why is that?

vol_210_chris_bucket_v05.hipnc

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