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Aligning Particles To A Surface


sethpomerantz

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Hi,

I'm working on a particle sim, wherein i need to have instanced geometry creep along a surface and be oriented to the normal of the surface. I have tried using an upVector node in the POP and assigning it the value of the surface normal e.g

normal("/obj/geo2/point1",0,$POSUVU,$POSUVV,0)

. this however doesn't appear to work.

Any suggestions or examples as to how to get this to work?

-thanks

Seth

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