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A cartoony character


ofer

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WIP_exp_cover.jpg

Title: A cartoony character

I modeled this guy in modo and ZBrush. Then rigged and rendered in Houdini.

I implemented the skin shader from GPU Gems 3. It is very nice, and looks good.

The animations are more like an experiment to me, since most of the work was on the modeling and rendering.

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WIP_exp_cover.jpg

Title: A cartoony character

I modeled this guy in modo and ZBrush. Then rigged and rendered in Houdini.

I implemented the skin shader from GPU Gems 3. It is very nice, and looks good.

The animations are more like an experiment to me, since most of the work was on the modeling and rendering.

I like the model and the skin.

The eyes however need more detail. The white part especially lack shading and looks strange in the whole context of the face.

Dragos

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Thanks for the comments and advices.

I know the tongue should move, and the skin texture can be better in the forehead area, and the teeth are not lit very well, and probably a few other things. But I'm tried of working on this guy. I will just try to improve the eyes shader, and do a turntable render to show the skin shader a bit better.

I hope the next one will be even better.

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