Jump to content

particle life chop


dan_j

Recommended Posts

Hi guys, is there anyway i can have my chop network affect my particles over their life? I want to add some dynamic secondary noise and spring movement to my object in the way that a gradient ramp would work ie. greater influence towards the end of the object. I have a noise and spring chop network which has a gradual gradient but i don't know how i can link this to the life of my particles and not the time span of the object in my scene??

Thanks

D

trail_B.mov

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...