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camprojection


hatrick

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hi,

i ve some issues with camprojection in houdini...

first: alphachannel... i d like to edit my layers for the projection in photoshop... my tifffiles should contain the alpha transperacy but in houdini s compviewer the aplphaarea is displayed white.. so it does projected on my geometry ...

i tried a little workaround with a lumykey an a premultnode than converting into a .rat file

sadly it doesn`t work either...

please help me out

HT

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here`s a screenshot...

the white area shoud be transparent....

may looks a bit weired i m at the beginniing of that scene:)

currently it`s a rat file converted from a photoshop - tiff with alpha

one further question bout projection... is it usual to use cammapping on one objet out of multible camperspectivs...

for example in my scene i have additional footage of the bed from different angles...

thx

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Hi,

As you said there is no premultiplication happening if you look inside the constant material from the gallery, its set up to use a separate opacity map. You can modify the material or just use a vex layered surface (change the lighting model to constant).

Depending on your camera movement you might get some stretching using uv's, its generally better (but harder to initially setup) to use a camera or light to get "per pixel" mapping. There is some good info on the wiki and in some threads. Mario posted a good example a few days ago here

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