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custom Force POP?


watchman

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can someone give an example of custom Force POP?

I'm very curious to see what is anatomy of VOP network that is behaving same as simplest Force POP, without noise, groups or anything fancy. How does it affect acceleration and how does it leave velocity open to be affected by other forces?

thanks,

nem

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can someone give an example of custom Force POP?

I'm very curious to see what is anatomy of VOP network that is behaving same as simplest Force POP, without noise, groups or anything fancy. How does it affect acceleration and how does it leave velocity open to be affected by other forces?

I believe you just add to the "accel" attribute and leave velocity alone. See picture. The "mass" param should be invisible and default to 1. Or you could just ignore it and assume it's one, which is what the "Ignore Mass" setting does on the Force POP.

post-2001-1233786166_thumb.png

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