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sheer
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Deer Modeling in Houdini ! Is Procedural Possible ?
sheerkohf replied to sheerkohf's topic in Finished Work
Thanks for the help ! In the meanwhile here is the image of the textured deer. The texturing is done in Mudbox ! -
Deer Modeling in Houdini ! Is Procedural Possible ?
sheerkohf replied to sheerkohf's topic in Finished Work
Thanks Friend ! And if you come across any help in this regard kindly share it ! -
Hi Friends ! Here are the screenshots of the deer I just modeled in HOUDINI ! It is Normal Box Modeling ! My question is - Is it possible to do PROCEDURAL MODELING (parametric) of Animals, Humans and other organic things in HOUDINI ? So that by modeling ONE DEER we could make variations of the same deer using parameters ( a young deer, male deer, female deer, big deer, small deer or may be another species of deer . Is it possible in HOUDINI ?
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Hi Brothers ! I have just started to learn parametric modeling . I am attaching both the screenshot and the hip file. Those interested could advise me ! sofa.rar
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May be in distant future ! I am still learning to rig !
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Dear Artist Brothers ! Here is a model of a turtle which i wish to share with you all ! please unrar the turtle archive to use the .hip model ! turtle.rar
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No brother ! No zbrush ! I modelled and textured it within Houdini itself !
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Hi Guys ! Here is my zebra all done in version 10. Please do comment so that there is scope for improvement !
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A Dama Gazelle Modeled and Decaled in Houdini 7
sheerkohf replied to sheerkohf's topic in Finished Work
Thanks sir, for the l-system help ! I shall soon be trying to upgrade to v.10 . beyond that my hardware will not support ! Here are some of the wireframes of the model in progress : -
A Dama Gazelle Modeled and Decaled in Houdini 7
sheerkohf replied to sheerkohf's topic in Finished Work
Thank you Sir kleer001 for this Compliment ! Though a professor of English , I have been a 3d enthusiast since 2000 ! I have tried many of the 3d programs. Of late i found no challenge in working with programs having so many icons around. I chanced on houdini 7 and initially (just like the earlier versions of blender) I had no clue how to go about modeling. I thought houdini was poor at polymodeling but i proved myself wrong. Infact ,i found polymodeling more streamlined in houdini than in max or maya or blender. I particularly like the clip tool and the mirror tool that works so beautifully. Computer setup : AMD 64 + 4 gb ram with radeon card. For a forest , I was thinking of L-system in houdini but because of my poor maths i am unable to understand it. Could you suggest some ways of learning the L-system in houdini ? And , finally belive me , it was all done in version 7 itself. I shall post the wireframes in houdini 7 if you like ! Bye for now ! -
Hi Guys! I am a new member. Have been modeling for some time. Here is my mantra render of a dama gazelled I modeled and textured within houdini 7. Comments are welcome ! Any advice on how i could create an environment for this gazelle in Houdini 7 ?