Hi guys.
Just a question about the source geo for FLIP fluids emitter. I had a scene modelled to scale and I had this source geo that is of an extremely small scale (0.02,0.0114,0.02). However, when I use the shelf tools, the source fluids automatically scales up to 0.9,0.9,0.9.
How do I actually use my original size to make a fluid emitter? Thanks!