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architkhatri

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  • Name
    Archit
  • Location
    United States

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  1. I made them thick, but still don't work. I guess there is something wrong with the mesh.
  2. Hello, The use deforming geometry was turned off on the staticobject_Bucket, i just had it disconnect for a bit because even before the bucket gets to the SandPit, all the flip fluids were just going through the SandPit. I have checked everything, that i could think of and its still not working.
  3. The collisions between the flip source and static object is completely ignored, what am i doing wrong. I have attached the .hip and a bgeo. Please help ! SandPit.zip
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