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unitmotion

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    ivan

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  1. unitmotion

    ice

    How to create this behavior in a simulation, without fungus. What would be spread flip simulation evenly with a residual slowdown. Like on video ice.hip
  2. img1 img2 img3 can somehow make the particles are not similar to umbrella as "img1" without using the "force scale" flip.hip
  3. I do import particles in the alembic to render using vrayproxy. Why particles have no motion blur? motion blur.zip
  4. how to create very small particles for fountain
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