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robert.magee

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robert.magee last won the day on February 8 2018

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About robert.magee

  • Birthday 12/01/1964

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    Robert Magee
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    Toronto, Canada

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  1. Article on SideFX.com: https://www.sidefx.com/community/houdini-175-launch-event/
  2. The latest production build of Houdini brings exciting new improvements to the licensing and render restrictions on Houdini Indie while also adding a powerful new UV Flatten tool and important refinements to FBX import and export. The Houdini Indie program has been a successful initiative designed to provide indie animators and gamedevs, who have a gross income less than $100K USD, with access to the features of Houdini FX with very few restrictions. In response to feedback from the Houdini Indie community, SideFX is increasing the render resolution limit for image sequences from 1080p to 4K x 4K in order to facilitate the generation of high definition imagery, which is especially important for artists creating VR content. SideFX will also be issuing a supplementary license to all Indie users to allow them to install Houdini on a second computer/laptop, or to work in dual boot mode. The use of these two licenses is restricted to a single artist, who can only use Houdini Indie on one of these computers at a time as per the EULA. With these added features and the recent addition of third party rendering, SideFX has set a new annual price for Houdini Indie of $269 USD for a single year or $399 USD for a two-year term. LEARN MORE...
  3. It is available for download now!
  4. New Houdini Demo Reel! SideFX is proud to present the 2017 Demo Reel featuring the amazing work of Houdini customers worldwide. The shots in this reel are a small sampling of the creativity and hard work performed by the Houdini community of artists. Congratulations to all the artists and studios responsible for these fantastic shots! Want to learn more about how studio artists use Houdini's procedural workflows to create this truly amazing work? Join us at SIGGRAPH on August 1-3 // Info: https://www.sidefx.com/community/siggraph-2017/
  5. We were not happy with the store we had so we are looking at alternatives - haven't found the right one yet.
  6. SideFX is pleased to announce some exciting changes to Houdini Engine licensing that lets studios use their licenses on the cloud and gives them access to affordable monthly and weekly licenses for greater flexibility: 1) All Houdini Engine floating licenses have been automatically upgraded to Global Access Licences for no additional cost - allowing users to to bring licenses to the cloud for their own use. Until today, Houdini Engine floating licenses were available as either Local Access, which could only be used in a single facility, or Global Access, which could be shared with remote facilities or used on the cloud. Now all Houdini Engine floating licenses are Global Access, yet retain the same price as the Local Access licenses. 2) Weekly rentals have been added to the existing annual and monthly rental options for greater flexibility – price is $35 USD for seven consecutive days. 3) Monthly rental pricing has been significantly reduced - from $195 per month, to $100 per month - making short-term rentals an even more viable option. This shift aligns with the rental price drops for other Houdini products. LEARN MORE
  7. Just released! Here's a peek at the new features in Houdini 16 Amarok - including: a new network editor, viewport radial menus, booleans, terrain generation, auto-rigging tools, a new shading workflow and much more. Watch the live-stream this Monday, Feb 6 for a closer look! http://sidefx.co/2l1jAie
  8. SideFX is growing its marketing team and is currently looking for an artist with strong computer animation and VFX skills. In this position, you can expect to deepen your knowledge of high-end computer animation and visual effects while working with impassioned, talented colleagues who are proud to create industry-leading 3D computer graphics technology for top studios from around the world. This position would be in our Toronto offices, and as such, you’d need to already be eligible to work in Canada. APPLY HERE
  9. SideFX is proud to present the 2016 Demo Reel featuring the amazing work of Houdini customers worldwide. The shots in this reel are a small sampling of the creativity and hard work performed by the Houdini community of artists. Congratulations to all the artists and studios responsible for these fantastic shots! You will find SideFX in booth #461 at SIGGRAPH 2016. You can find our presentation and training day schedules here: http://www.sidefx.com/news/houdini-at-siggraph-2016/
  10. The journal (renamed the Changelog) is now available natively on the new website: http://www.sidefx.com/changelog/ This should work more effectively and won't require a redirect to the old site. Thanks for your patience as we migrate to the new site. Downloads and the Store are now being worked on! Robert
  11. For more information go to: http://sidefx.co/h15_5 Available for download today!
  12. The new sidefx.com website is now available as a beta site for testing purposes. Please visit the following link to learn more about how to help us test the site and what features have been added. Learn more
  13. 3rd Party Rendering coming to Houdini Indie with Houdini 15.5 in May: - http://sidefx.co/indierender
  14. SideFX is pleased to announce that Houdini Engine Indie is now available for free (previously $99). Independent game devs and CG artists can now freely load Houdini Digital Assets built using Houdini’s procedural node-based workflow into apps such as Unity, UE4, Maya and Cinema4D. http://sidefx.co/1P98w5q
  15. SideFX releases the Houdini Engine for @UnrealEngine plug-in with latest production build: - http://bit.ly/1NsHzO9
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