Hi!
I'm trying to get particle simulation into DOPS to provide rbds collisions to it, but I'm having problem with transferring all attributes from particle network into DOPS. Houdini example popswithrbdcollision otl is exactly doing what I need, but it only uses uniform force to apply acceleration from POPs simulation. What should I do when I want to transfer all attributes from my POP network (velocity, angular velocity, mass, acceleration) to RBD simulation ? I know that RBD Point Object can inherit all attributes from SOPs , is there something similar I can do with getting POPs attributes to DOPs ?
Cheers