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jungjaehwa

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  • Name
    JaeHwa
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    Seoul, Korea

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  1. @anim : Thank you so much for your help. I've got it what your point! Have a great day. @rtep : Hi rtep, It's great tutorial that I saw. I wanted to know more deeply for some a confuse things using them. @Stalkerx777 : Thanks! I am going to try your technical support.
  2. Hi All, I want to know the difference between set( ) and { } using on Wrangle. Exactly what is difference? Best, Jamie
  3. @Christian Always thank you. I am going to test right now. @David V Thank you so much for your support. It's really cool. That is right for me.
  4. Hi Christian, Thank you for your help. However I want to know how to cut a cell in voxel. not get info a voxel. I just cut a cell as Carve SOP do.
  5. Can I extract just one voxel in a volume? Please let me know.
  6. Hi Christian, Thank you for your support. You said that Volume Sample VOP samples each of voxel density value. For more talk, I am goint to test on your advise. Have a great day. Best, Jamie
  7. Hi All, I would like to know about Volume Sample VOP. Exactly What does it? I looked at Volume Sample VOP on Houdini Help document. However I don't understand perfectly. It looks like to calculate distance on a volume date. Please let me know it and if possible, I like to get support Hip file.
  8. Hi Tomas, Thank you so much for your help. That's right. I have got it. Houdini is great on NURBS. I don't know the extract option in Carve SOP. Wonderful. Have a great day.
  9. Hi All, I created a Sphere SOP that is NURBS type as attached image. That is just 1 NURBS Surface. I would like to convert getting each of NURBS Curve on NURBS Surface. 1 NURBS Surface to 6 NURBS Curves. How to do that? Please let me know.
  10. Hi old school, Thank you so much for your support and kindly you. You are always great mentor for Houdini artist all over the world. Your attached file I totally understand. I got it. Have a great day. Best, Jamie
  11. Hi Pezetko, Thank you so much for your help. That's good. Really good. I am happy to know that "Set Primitive Vertex VOP". Have a great day.
  12. The order of Point numbers can change with Sort SOP. However I can't look for how to change vertex numbers order. What can I do that? Please let me know.
  13. @Dobril Thank you for you help. Using Point SOP is very useful. I have got a idea in your hip file. I grad that you supported me. Have a great day. @Bloomendale WOW. Thanks for your support. I am fresh in your file. Especially making a value of "cdist" with primuv. And for the first time I found out that a new VOPSOP "Bind". Excellent for me. Have a good day. Thanks again. @Joel Hi Joel, Wonderful. Thanks for your file. I have got other sight of Houdini about Ray SOP and Attribute Transfer SOP. Good. Easy understand for me. Really really thanks. Have a good day.
  14. Hi All, I want to match a curvature A to B. Please fine my attached files. Have a great day. Best, Jamie How2MatchCurvature.hipnc
  15. Hello AdamJ, Thank you so much for you support. Pretty good asset collection, but I can't connect Orbit.com because of sign-in error. Oh my... Anyway Your information is good for me. Have a wonderful day. Best, Jamie
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