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matsbt

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About matsbt

  • Birthday 01/19/1976

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    http://hem.bredband.net/b422369/
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    mats.bertil.tegner

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  • Name
    Mats
  • Location
    Gothenburg, Sweden
  • Interests
    3D Graphics, Brazilian Jiu Jitsu, Climbing, Cycling

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  1. Houdini Engine Indie licenses are free so just ask SideFX for 3 of those and HDAs will load fine in Unreal Engine 4.14.1 using Houdini Apprentice 15.5.673.
  2. I might be able to help. I have sent you an e-mail.
  3. Houdini is pretty distribution-agnostic but Maya needs a distro that are RPM-based or can handle RPM-packages. You can convert RPMs to DEBs using Alien, but I haven't used it.
  4. I have had this problem as well under Slackware running nVidia R340.76. I think the culprit is Qt5 and non-US locales. Luckily, there is a workaround you could try. Create an alias for each Houdini command in .bashrc: alias houdini='LC_ALL=C houdini' alias hkey='LC_ALL=C hkey' alias gplay='LC_ALL=C gplay' alias mplay='LC_ALL=C mplay'
  5. I'm not running Ubuntu or nVidia R346.35, but I had to add a line to /etc/rc.d/rc.local under Slackware running nVidia R340.76 to keep the CUDA/OpenCL device after a reboot: # Create missing nvidia device nodes after reboot /usr/bin/nvidia-modprobe -c 0 -u Make sure you have nvidia-modprobe installed. Also, make sure you have the nvidia-uvm kernel module installed as well: crw-rw-rw- 1 root root 248, 0 feb 21 10:47 /dev/nvidia-uvm crw-rw-rw- 1 root root 195, 0 feb 21 10:52 /dev/nvidia0 crw-rw-rw- 1 root root 195, 255 feb 21 10:52 /dev/nvidiactl I only have a GeForce 9300M GS but it's detected as an OpenCL device in Houdini 13/14: OpenCL Platform NVIDIA CUDA Platform Vendor NVIDIA Corporation Platform Version OpenCL 1.1 CUDA 6.5.45 OpenCL Device GeForce 9300M GS OpenCL Type GPU Device Version OpenCL 1.0 CUDA
  6. Hello, I've been using Houdini for the past 10 years, so my answer will be a bit biased towards Houdini. Side Effects has Daily Builds of Houdini. That's something Autodesk doesn't offer. Houdini has everything built in. You do not need to think about plug-ins. Houdini is different than 3ds Max or Maya but I don't think it's hard to learn and Side Effects has improved the docs greatly over the years. You can rent floating network licenses of Houdini. Autodesk does not offer that either.
  7. I don't know if Mark Elendt has a profile here on odforce.net, but I think you can reach him via the forums on www.sidefix.com or the Houdini mailing list.
  8. I believe mantra is short for manta ray. You should probably ask Mark Elendt for the definitive answer.
  9. I usually run Fluxbox window manager with 3D applications like Houdini under Slackware. I have tested Enlightenment E17 as well, but H13 crashes instantly when you hit the TAB-key. Xfce seems to work well also but one need to remap the Alt-key.
  10. It's not bad, but I think you should focus your efforts on something specific like fluids or smoke if you want to stick with Houdini. Like others have said if you want to get an entry level job in the industry learning Maya is probably a good thing since it's the de facto standard. Programming other than Python scripting is only useful if you want to get your hands dirty writing shaders or custom HDK plugins. Mats
  11. No, sidefx.com was down again this morning (CET) but now it seems to be back online again.
  12. Hmm sidefx.com seem to be down at the moment...
  13. The tools in H13 looks promising: Weta Digital's Tissue system: http://www.fxguide.com/fxguidetv/fxguidetv-166-weta-digitals-tissue-system/
  14. If you are using your own hardware and software licenses charge £800/day.
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