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sasali

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    Sasali

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  1. Hi Mark... very impressive work with the Fur. Are you thinking in compiling your tool to Houdini 9.5 anytime soon? Unfortunaly I don't have access to H. 9.1 anymore here at work. Thank you
  2. Does anybody knows if mark's tool can be implemented in H. 9.5?
  3. Make sure you are using the latest version of FBX 2009, there is some big improvements in the exporting process. Once you have baked your animation, try creating a "Quick selection set" of your baked geo, give it a name and make sure that you select it when exporting the FBX. (I think is under Geo Cache, or something like that) When you import the FBX to Houdini, (depending on the scene), it is sometimes good to re-write the fbx animation to bgeo's and bring it back. It will significantly reduce the size and it improve the performance of your scene. (as it reads single bgeos ) I hope it helps.
  4. Hello Jae... Make sure you press "Save Metaball Frame" or ("Save Metaball Sequence" if you are rendering a sequence) before you do the render. It needs to write the volume to disk before you do the render. I hope it helps.
  5. Hi Peter... Yeah.. the file works fine on 9.1.179 but not on the latest production build 9.1.244. Looks like it is all working now. Thank you very much for the fix and the explanation. I'll let you know if I find any other problems with your DVD. (Hopefully not) Cheers
  6. Hi, I am going over a Particle Wave Exercise from the new "Technical effects" DVD from 3D Buzz and I am getting an error with the latest build. I am not sure if it is a bug, or if there was I change in the new build and I am missing something. Any idea?? Here is the file. Thanks particle_wave_03.hipnc
  7. Thank you CeeGee... Do you know what are the advantages or disadvantages of exporting .objs instead of .bin files? Thanks
  8. Hi Ronan... You hip file from your webpage seems to be missing. I'd like to take a look to your file if possible. Thanks
  9. Hi... Is there any way to also bring the mesh from RF to Houdini? The particle fluid surfacer is not doing very good job in my scene. Thanks
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