Hi everybody!
Check out my video about RnD of framework for robust OpenCL development.
In this video I describe my old developement: framework for development GPU algorithms like cloth/wire/grains/particle/fluid dynamics.
It is implemented as Python code snipped with set of extension functions for control some OpenCL specific tasks.
It gives opportunity to develop complex algorithms without compilation, without HDK/C++, without even closing Houdini sessions.