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AlexSelivanoff

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  • Name
    Alexey
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    Moscow

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  1. Maybe you'll find something useful in this topic http://forums.odforce.net/topic/14151-roof-generator/?hl=%2Bstraight+%2Bskeleton#entry87876
  2. http://en.wikipedia.org/wiki/Finite_element_method
  3. Hi everyone! I found an interesting function in Arnold documentation, named UV Remap. It allows to use a distorted UVMap to get a camera lens distortion. https://support.soli...spective Camera I tried to create something alike in Houdini. Here are the results lens_distort.zip
  4. Try Afanasy render manager http://cgru.info/ . It is opensource and easy to setup. If you want to distribute fluid simulation, you should look at HQueue, I suppose
  5. You should login into sidefx site before you can download daily builds. If you don't have an account, create one here http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=profile&mode=register
  6. Switching to build 12.0.558 helped and now everything works fine, but only on Windows. Linux version still has old problems
  7. It doesn't matter, what viewport renderer i choose. First screenshot - H11, second - GL 3.2 And there was no errors in beta version.
  8. I'm getting very strange viewport behavior. There are just some examples of it. My machine's got a Quadro 4000 with drivers version 295; Debian 6.0.3. Does anyone know how to solve this problem?
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