The aanoise return a negative value so you can not see it.
you can only see 0 -1 in the viewpoint,if you want to chagne that,
you can add a volume vizulization sop and remap the filed.
Hello everybody,
Is there a way to generate splash and foam from a cached flip particle data? like realflow hybrido system.
also I notice in realflow you can make a vorticity attribute to render in krakatoa.
How to make it for flip simulation?
Is there a way to generate splash and foam from a cached flip particle data? like realflow hybrido system.
also I notice in realflow you can make a vorticity attribute to render in krakatoa.
How to make it for flip simulation?
I know it is a stupid question,but could you guys talk more about the point expression? If I use point("/obj/geo1/point3",$OBJID-1,"vx",0) in RBD State,It does not work.I really confuse how to get the point number.