Hi,
I have a set up where I have an object in the center of some wires, I don't want the object to appear in the main render but I do want it to appear in a seperate matte pass that i've set up so that I can use it in compositing.
Does anyone know how I can get this working?
I've tried just setting a shader to 0 opacity but then the matte pass doesn't seem to come through either, is there anyway to override this?
Any help would be great.
Thanks
Chris