thanks for the info Peter..I often encountered the word Hqueue with amazon cloud rendering
Could hqueue be used to cache the frames simultaneously too? i mean to render out the bgeo and .sim files simultaneously(running 1 frame in 1 proc).
Caching and Rendering is CPU Intensive or GPU intensive??(I know a little that cpu is needed to push to gpu)
.Can hqueue be used for that too.
I have not tested HQueue yet as I was not sure about its purpose
I am not sure about Hqueue still.I dont have a renderfarm at my place.
Is it possible to render the frames simulatenously using HQueue.i.e. for example to split the frame in each core of my machine and run it..for that kind of stuff,what is the prerequisite.
One of my friend suggested to go for a mother board which has sli x8/x8.
1)So right now im going with evga gtx 7806gb does that mean that i have to go for the same gpu if i later think to upgrade my system with my second gpu.
or go with crossfire.
2) sli goes only with nvidia card. amd goes only with crossfire... can the second gpu be from amd and the first gpu be from nvidia
3) how do we set 1gpu for graphic and 2nd gpu for compute
how do we set up this.. would be great if someone shares info.. sorry if anything i posted is silly
when you use popsolver in flip,try to change the rehomeparticles to left most generator
also play with force override ballistic0 (full FLIP) to 1 (particle network forces only) in particle motion tab
for mixing colors,
see peter quint tutorial.usually some gascalculate,gasmatchfield and gasparticletofield microsolvers are used