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traiano

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  • Name
    Martin
  • Location
    Milan, Italy
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    electronic music

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  1. this command shows me the texture im using on my material for the geometry: print hou.node(“./mat/clay”).parm(“basecolor_texture”).eval() i can change to a new texture: hou.node(“./mat/clay”).parm(“basecolor_texture”).set(“path_to_the_new_texture”) I would like to create a dynamic texture in the shell by giving a color and write letters and numbers on it, all inside houdini so i can feed this to a neural network that has to learn. any ideas?
  2. sounds great i will check it out danke Dominik
  3. OK I found a way to export through CHOP
  4. yes text file is ok i have 45k frames
  5. viewer = toolutils.sceneViewer() objsel = viewer.selectObjects("Select objects and press Enter", use_existing_selection=False, allow_multisel = True, quick_select=True, allowed_types = ('cam','hlight','null','geo','subnet')) I can select my geo container node but how do i reach what I have inside the container through the phyton shell?
  6. Ok Dominik that seems to work but im not sure how to export..
  7. i will see if i try that, thank you Wanqi
  8. Hi family i have a geometry that went through a simulation, now in sops i have point position data, how is it possible to export an array of the position data across all frames of a desired point?
  9. Ciao Marco sembra un ottima idea, i will try it grazie mille!
  10. Hi im having trouble to determine a way to birth particles (constant, 1 frame alive) only in the shadow of an illuminated object, the light moves in every frame.. any ideas?
  11. If i render with OpenGL im getting 114 frames rendered in .pic during 60 seconds, but my GPU usage is only 48% im expecting to get 1000 frames in 60 seconds..
  12. I have a geometry that has a clay material with a texture and it is animated during 45 thousand frames. My computer is 2 x XEON 2,4GHz E560 and i have 8 GTX1080ti and 16 x 8GB Ram Mantra is not using GPU for rendering of course but the % usage in CPU is low while rendering why? what can i do to accelerate rendering? How can i use GPU rendering ? thanks Martin
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