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pbarua

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pbarua last won the day on January 7 2017

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    Pradeep Barua

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  1. Please head to SESI forum for detailed info. https://www.sidefx.com/forum/topic/48620
  2. Algorithm is explained in this paper: http://algorithmicbotany.org/papers/venation.sig2005.pdf
  3. https://vimeo.com/185232153 Implemented in VEX. Appreciate your feedback and I'll try to address that next weekend.
  4. Did you install server version? If you installed desktop version then check your runlevel. To get gui it must be set to 5.
  5. You must remember while creating custom plugin that your C++ source file must have a .C extension. Source file location doesn't matter. You can compile it from anywhere but make sure you have full permission to that location. When you compile .C file, it gets saved in ~/houdiniXX.Y/dso folder with a .so extension. If you have single source file then "hcustom" can be used to compile otherwise "Makefiles". If .h file is written in VEX(similiar to C/C++) then there are two ways to read it: - #include "test.h" if it's in your $HIP directory - #include <test.h> if it's on $HOUDINI_PATH You can also set HOUDINI_VEX_PATH in your .env file.
  6. Yes, you can zip it before upload. Just a temporary workout.
  7. You can use "POP Interact" by linking pscale to Core Radius.
  8. You can also write voronoi fracture pieces to disk. If you want, I can modify it as well.
  9. Didn't try but there is something: http://www.sidefx.com/docs/houdini14.0/hom/abc_extensions
  10. ophide only show hidden OPs. It can't show the OPs which are discontinued(removed) from Houdini.
  11. I created a tool for faster instancing. Most of the tool is written in VEX. It can instance live node from network and file from disk. It's ultra fast compare to copy SOP. You will notice huge difference on more 100,000 points. File attached. Check and let me know if you have any difficulty. copy_instancing.hipnc pbInstance.hda.tar.gz
  12. Are you using ID for trialling?
  13. $OBJID returns dopobject's(all the dops under Objects tab menu) ID. POPOBJECT is a single dop so you will get OBJID based on number of object in dop network in order from left to right. You can't get number of points using $OBJID.
  14. To resume sim, you can save checkpoint files (in .sim format) with some interval.
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