Hey guys,
i may need ur help, i need to do a wood fracture, just wondering how can i rotate the box to the same axis when i put back to the origin? i attached a file hope can reduce your setup up time.
thank you once again to help me with my problem
alwaysforceup.hip
Hey,
I'm trying to understand if i have a animated glue constraint, how can i get my object to follow tat or if glue constraint cannt do it is it any other way to achieve it?
thank you again for taking time to look at my post, i attached a file which to reduce your time to setup the scene.
parent.hip
Hey Hartman,
Just a follow up question, the idea of append(points,i) it make sense to me.
however, i tried to append a custom attribute than it return me a weird result such as
append(points,@id)
den it does not really work, just curious wat did i do wrong?
Hey,
thank you so much for your time to look at my post, just wondering how to store the point number in a attribute arrary?
what i mean is if i have 4 points how can i loop through the point and get i[]@myarray={1,2,3,4} ?
Hey,
I'm Curious how to blur a volume with Volume Vops? I know i can use "volume blur" nodes but i'm hoping to isolate a region to blur the volume.
Thank you so much for your time to ans my question in advance
Hey Juraj,
Thank u for ur reply, I think using sort is brilliant.
jt wondering if you can give an simple example on how to use find attribute value sop?
I tried but I think I did wrong. really appreciate it
Hey guys,
I wan to ask a noob question, how to create attribute copy in vops.
The reason i wan to do this is because i wan to Mix between original position and new position,
those two object has different ptnum but they have same "ptid" attribute i assigned to them.
Really appreciate your time to help me out
Cheers
Hey Guys,
jt wondering if anyone of u knows how to dynmaicly creat constraint for cloth object?
wat im trying to achieve is face peeling effect, i'm sending different pieces of face from at frame to the dop.
but i wan them to follow the animation a bit n detect randomly at certain frame.
Im really thkful for your guys advice.
i attached a basic scene if your guys have time to play around with it
test.hip
Hey Guys,
Jt one quick question on the grouping in Dop.
wat i wann to achieve is a noise field only affect the teared cloth object.
I'm able to figure out the tearing and group those teared object,
but i not sure how to apply those info to the wind force.
Thanks in advance for helping me learning houdini
test2.hip