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arifakca

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    Arif
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  1. https://sidefx.com/tutorials/houdini-dynamic-fracture/
  2. have you tried VDB as proxy volume for your collision geometry.?
  3. hi, i succesfully accumulate Cd attribute via animated sphere on a grid. it basicly transfers and keeps color from sphere to grid. but if i animate grid via mountain sop or transform node , solver sop stops working. it allways shows first frame of animated geometry. is there any solution for animated object? scene file is H14 but same thing happens in h13. thnks. solverSOP.hipnc
  4. i should learn by heart all those functions, thnak you.
  5. Hi, i believe its is quite easy i tried all possible combinations with ch and opinput function but couldnt grab transform data to xform node as you see in my attached image. I simply want to grab position data from second input of my asset and sent to 2 level deep xform node. Thanks.
  6. thnks Georgie, i tried @id i@id @id $id except $ID i'm still confused about channel expressions when we need to put $ or not, like $CD or $Cr or CR i'm doing method of trial and error.
  7. hola, i'm copying box and a sphere to particles and using copy stamp in order to randomize their scale. (rand($PT+215)) i'm watching my particles as they travel ,their point numbers are changing. so my expression returns diffrent result at every frame , so overall effect is look jittering. any idea how to fix? h14_jittering_particlescale.hipnc
  8. hi, i have a very basic setup here. a torus is just breaking. but if you look close the frames between 49 and 59 , you'll see fracturing parts is like child of main torus object.(look likes there is a child/parent relationships) after frame 59 parts moves normal. strange movement happening in those frames. any idea how to solve this? thank you. untitled.hipnc
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