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synthure

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    Kaleb

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  1. Hey everyone. I've been searching for a solution to this problem for awhile now. most of the information I've been able to come up with is pretty old and outdated. Apparently it was possible to bake out lighting and shadows to a texture map using the mantra -u command way back in Houdini 9. this doesn't seem to be the case in Houdini 13. Does anyone have any experience in getting shadow maps to bake properly?
  2. Hey all. since i couldn't find a simple way to rename Objects in a DOP during simulation i wrote this node that does the trick. Feel free to use it if running into a similar problem. DOP_RenameObject.zip
  3. I'm trying to change the name of an object within a DOP during the simulation. specifically when a piece breaks from its glue structure. Problem is, the Modify Data can't seem to access the level of data the "Name" is located under. Do you know of a way that i can change the name data while in the DOP? I've attached an image of the data that i'm trying to manipulate. Thanks
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