##RIB version 3.03 # Houdini Version: 9.5.282 # Generation Time: Feb 22, 2009 at 03:32:38 # Render Defs: /Library/Frameworks/Houdini.framework/Versions/9.5.282/Resources/houdini/soho/RIBprman14.0.py # HIP File: /Users/melazoma/RFRK/H9.5/rman_geoshader_test.hip, $T=0, $FPS=24 # Output driver: /out/rib1 # Retained geometry # Main image Option "searchpath" "shader" ["/Applications/Pixar/RenderMan.app/Versions/RenderManProServer-14.0-x64/lib/shaders:/Users/melazoma/houdini9.5/ri_shaders:"] FrameBegin 1 # { Display "ip" "framebuffer" "rgba" "int houdiniportnum" [12732] PixelFilter "gaussian" 2 2 Hider "hidden" Format 640 480 1 Clipping 0.00999999977648 1000 PixelSamples 3 3 Projection "perspective" "float fov" [44.7966445939] ScreenWindow [-1 1 -0.75 0.75] Transform [0.754156063945 -0.230150100551 -0.6150443581 0 -1.63477623518e-17 0.936575028485 -0.350467139712 0 -0.656695234652 -0.264306918627 -0.706323737072 0 5.34991032046e-06 -2.25740767735e-05 21.4969755856 1] WorldBegin # { TransformBegin # { CoordinateSystem "worldspace" TransformEnd # } # Light Source /obj/spotlight1 Transform [0.203022217767 -0.156268897286 -0.966624027652 0 -0.248125956183 0.946751553693 -0.20517067395 0 -0.94721459499 -0.281498716376 -0.153437230544 0 15.6972932816 6.97576808929 12.9249448776 1] Attribute "identifier" "string name" ["/obj/spotlight1"] LightSource "asad_light" "/obj/spotlight1" "uniform color lightcolor" [1 1 1] "uniform float docone" [1] "uniform float coneangle" [45] "uniform float conedelta" [10] "uniform float conerolloff" [1] "uniform float doatten" [1] "uniform float atten" [1e+06] Identity AttributeBegin # { # Geometry object /obj/sphere_object1 Transform [1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1] Attribute "identifier" "string name" ["/obj/sphere_object1"] Procedural "RunProgram" ["runprogram" "-o option"] [-1 1 -1 1 -1 1] AttributeEnd # } WorldEnd # } FrameEnd # } # Script generation time 0.009576 seconds