<?xml version="1.0"?>
<rss version="2.0"><channel><title>Lounge/General chat Latest Topics</title><link>https://forums.odforce.net/forum/13-loungegeneral-chat/</link><description>Lounge/General chat Latest Topics</description><language>en</language><item><title>Shareable pipeline, controlled by nodes (just like houdini)</title><link>https://forums.odforce.net/topic/67841-shareable-pipeline-controlled-by-nodes-just-like-houdini/</link><description><![CDATA[<p>
	Hey everyone,
</p>

<p>
	I want to share <b>Blueprint</b>, a shareable, node-based pipeline platform I've been developing. It is currently running in active production on a 3D animated feature film.
</p>

<h3>
	What's different?
</h3>

<p>
	Most commercial pipeline tools force you into a rigid asset structure, while fully custom pipelines require massive amounts of boilerplate code to handle basic things like file analysis, path remapping, and DCC environment management.<br />
	Blueprint abstracts the boilerplate into a visual node graph without boxing you into a specific workflow. It’s designed to be a flexible foundation that wraps <i>around</i> your studio's existing infrastructure rather than replacing it.
</p>

<h3>
	Core Architecture &amp; Capabilities
</h3>

<p>
	Instead of writing isolated scripts for every pipeline step, Blueprint allows you to build and visualize workflows using modular nodes:
</p>

<ul>
	<li>
		<p>
			<b>DCC Agnostic Core:</b> Built to seamlessly interface with standard tools (Maya, Houdini, Blender, Unreal, Nuke) or DCC of your choice.
		</p>
	</li>
	<li>
		<p>
			<b>Production-Proven Scale:</b> It isn't a prototype. It is currently being used in a full-length animated feature production.
		</p>
	</li>
	<li>
		<p>
			<b>Open &amp; Extensible:</b> The goal isn't to hide code behind a GUI. TDs can easily build custom nodes, plugins, expose specific parameters to artists, and hook the graph directly into custom tools. 
		</p>
	</li>
	<li>
		<p>
			<b>Shareable:</b> Pipeline Blueprints can be shared with vendors and satellite studios to ensure everyone follows the same production workflow. This dramatically reduces the weeks of pipeline setup, synchronization, and IT/TD overhead typically required to onboard external teams.
		</p>
	</li>
</ul>

<h3>
	Why I'm Sharing This
</h3>

<p>
	Pipeline TDs and Software Engineers are historically burned by "magic bullet" software. I'm putting Blueprint out there because it is battle-tested enough to be torn down by peers.
</p>

<p>
	I would love to get your brutal, honest feedback on the architecture, the visual UX, and whether this solves the integration headaches you face daily.
</p>

<p>
	 
</p>

<p>
	<b>DEMO ON VIMEO</b>
</p>

<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe frameborder="0" height="240" src="https://player.vimeo.com/video/1206010941?app_id=122963" title="Blueprint_pipeline_demo" width="426"></iframe>
	</div>
</div>

<p>
	<br />
	<span style="font-size:12px;"><b>ON </b><strong>YOUTUBE: </strong></span>
</p>

<p>
	 
</p>

<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allowfullscreen="" frameborder="0" height="113" src="https://www.youtube-nocookie.com/embed/w7HncF23gf4?feature=oembed" title="Node based pipeline | Blueprint Pipeline | VFX Pipeline | Animation Pipeline" width="200"></iframe>
	</div>
</div>

<p>
	 
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">67841</guid><pubDate>Wed, 01 Jul 2026 04:02:17 +0000</pubDate></item><item><title>Slap Comp settings warning</title><link>https://forums.odforce.net/topic/67760-slap-comp-settings-warning/</link><description><![CDATA[<p>
	Upon selecting the Slap Comp settings control, the software displays a warning: 'Selected Slap Comp block deleted or unregistered. Slap Comp disabled. Does anyone know the solution to this issue?<br />
	<br />
	 
</p>
]]></description><guid isPermaLink="false">67760</guid><pubDate>Sun, 14 Jun 2026 20:23:32 +0000</pubDate></item><item><title>Quick text formatting tools in Houdini workflow, do you use any?</title><link>https://forums.odforce.net/topic/67436-quick-text-formatting-tools-in-houdini-workflow-do-you-use-any/</link><description><![CDATA[<p>
	Hi everyone,
</p>

<p>
	I’ve been doing some small UI / tool-related work recently and noticed I keep needing quick text formatting (uppercase, lowercase, clean naming, etc.), especially when preparing stuff for web or sharing.
</p>

<p>
	I ended up making a small browser tool for it.
</p>

<p>
	Nothing fancy, just quick conversions and formatting.
</p>

<p>
	Curious how you guys usually handle this, do you script everything inside Houdini or use external tools for quick tasks?
</p>
]]></description><guid isPermaLink="false">67436</guid><pubDate>Wed, 15 Apr 2026 10:30:23 +0000</pubDate></item><item><title>Houdini 22 Sneak Peek</title><link>https://forums.odforce.net/topic/67716-houdini-22-sneak-peek/</link><description><![CDATA[<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allowfullscreen="" frameborder="0" height="113" src="https://www.youtube-nocookie.com/embed/lFG1FIXBprc?feature=oembed" title="Houdini 22 Sneak Peek" width="200"></iframe>
	</div>
</div>

<p>
	 
</p>
]]></description><guid isPermaLink="false">67716</guid><pubDate>Mon, 08 Jun 2026 16:44:28 +0000</pubDate></item><item><title>Houdini Flat Themes</title><link>https://forums.odforce.net/topic/51328-houdini-flat-themes/</link><description><![CDATA[<p>
	Hello,
</p>

<p>
	to be easier on the eyes, I've created a flat dark and light theme, and thought I'd share it...
</p>

<p>
	Definitely still work in progress, I've also put it on Github here: <a href="https://github.com/mruegenberg/HoudiniFlatThemes" rel="external nofollow">https://github.com/mruegenberg/HoudiniFlatThemes</a>
</p>

<p>
	To install, just copy the files to `houdiniX.Y/config` folder (create the config one if it doesn't exist), usually located in your home directory.
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	Partially based on some other themes floating around the web (e.g
</p>
<iframe allowfullscreen="" data-controller="core.front.core.autosizeiframe" data-embedcontent="" data-embedid="embed7353434827" scrolling="no" src="https://forums.odforce.net/topic/18089-houdini-theme/?do=embed" style="height:315px;max-width:502px;"></iframe>

<p>
	 
</p>

<p><a href="https://forums.odforce.net/uploads/monthly_2022_10/dark_crop.png.e713e5deeeb453281dea043680417189.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="67810" src="https://forums.odforce.net/uploads/monthly_2022_10/dark_crop.png.e713e5deeeb453281dea043680417189.png" class="ipsImage ipsImage_thumbnailed" alt="dark_crop.png"></a></p>
<p><a href="https://forums.odforce.net/uploads/monthly_2022_10/light_crop.png.bd4201bbdf1b44c2e3b9966fe3286ec2.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="67811" src="https://forums.odforce.net/uploads/monthly_2022_10/light_crop.png.bd4201bbdf1b44c2e3b9966fe3286ec2.png" class="ipsImage ipsImage_thumbnailed" alt="light_crop.png"></a></p>
<p><a class="ipsAttachLink" href="//forums.odforce.net/applications/core/interface/file/attachment.php?id=67812">UIDarkFlat.hcs</a></p>
<p><a class="ipsAttachLink" href="//forums.odforce.net/applications/core/interface/file/attachment.php?id=67813">UIDarkFlat_NodeGraph.inc</a></p>
<p><a class="ipsAttachLink" href="//forums.odforce.net/applications/core/interface/file/attachment.php?id=67814">UIDarkFlat_NodeGraphCommon.inc</a></p>
<p><a class="ipsAttachLink" href="//forums.odforce.net/applications/core/interface/file/attachment.php?id=67815">UIFlat_basic_colors.inc</a></p>
<p><a class="ipsAttachLink" href="//forums.odforce.net/applications/core/interface/file/attachment.php?id=67816">UILightFlat.hcs</a></p>
<p><a class="ipsAttachLink" href="//forums.odforce.net/applications/core/interface/file/attachment.php?id=67817">UILightFlat_NodeGraph.inc</a></p>
<p><a class="ipsAttachLink" href="//forums.odforce.net/applications/core/interface/file/attachment.php?id=67818">UILightFlat_NodeGraphCommon.inc</a></p>]]></description><guid isPermaLink="false">51328</guid><pubDate>Sat, 15 Oct 2022 14:18:42 +0000</pubDate></item><item><title>what are you guys thinking about ai for vfx</title><link>https://forums.odforce.net/topic/64879-what-are-you-guys-thinking-about-ai-for-vfx/</link><description><![CDATA[<p>
	just wondering how people here in the forum thinking about this topic. 
</p>

<p>
	As a fx artist at my company i hear clients often asking for ai effects and cheaper timeframes. Currently we can use it in more and more but still rare cases. What are your experiences ? 
</p>
]]></description><guid isPermaLink="false">64879</guid><pubDate>Mon, 10 Nov 2025 11:17:02 +0000</pubDate></item><item><title>Modular Panel System With Interlocking Edges &#x2013; Best Houdini Workflow?</title><link>https://forums.odforce.net/topic/66918-modular-panel-system-with-interlocking-edges-%E2%80%93-best-houdini-workflow/</link><description><![CDATA[<p>
	Hi,<br />
	I’m designing a physical modular column made from flat panels. Each panel needs a simple interlocking edge (tabs/slots or tongue-and-groove), repeated over several stacked segments for 3D printing. 
</p>

<p>
	Is there a good procedural way in Houdini to:
</p>

<ul>
	<li>
		<p>
			generate the panels
		</p>
	</li>
	<li>
		<p>
			add parametric interlocking geometry on the edges
		</p>
	</li>
	<li>
		<p>
			control number of segments
		</p>
	</li>
</ul>

<p>
	Should I build one locking unit and copy it to edges, or is there a better workflow for parametric joints?
</p>

<p>
	Any tips, nodes, or example HIPs would be very helpful!
</p>
]]></description><guid isPermaLink="false">66918</guid><pubDate>Wed, 21 Jan 2026 14:20:30 +0000</pubDate></item><item><title>BLACK FRIDAY &#x2014; 40% off Modeler 2025</title><link>https://forums.odforce.net/topic/65253-black-friday-%E2%80%94-40-off-modeler-2025/</link><description><![CDATA[<p>
	<a href="https://alexeyvanzhula.gumroad.com/l/jaoest/86yivk9" rel="external nofollow">https://alexeyvanzhula.gumroad.com/l/jaoest/86yivk9</a>
</p>
]]></description><guid isPermaLink="false">65253</guid><pubDate>Thu, 27 Nov 2025 08:19:57 +0000</pubDate></item><item><title>Generating the world of Pax Dei MMO</title><link>https://forums.odforce.net/topic/64832-generating-the-world-of-pax-dei-mmo/</link><description><![CDATA[<p>
	Hi!
</p>

<p>
	I had a presentation on our Pax Dei world generation pipeline at the Everything Procedural Conference last April.
</p>

<p>
	If you're interested in large scale game world generation, procedural techniques, Houdini and Unreal, take a look!
</p>

<p>
	<a href="https://www.youtube.com/watch?v=Vlyt8lDx-Zk&amp;t=5s" rel="external nofollow">https://www.youtube.com/watch?v=Vlyt8lDx-Zk&amp;t=5s</a>
</p>
]]></description><guid isPermaLink="false">64832</guid><pubDate>Sat, 08 Nov 2025 17:18:50 +0000</pubDate></item><item><title>Animation Request</title><link>https://forums.odforce.net/topic/63739-animation-request/</link><description><![CDATA[<p>
	Hello frens,
</p>

<p>
	I'm trying to create attached animation video. But I couldn't do it with my limited knowledge. It is just for my curiosity. I wanna know how to do this really really. Everything is random or not, I don't know. Or it can be depend on Boltzmann's entropy formula as below information. If someone help me about to create this animation. I would be happy really. 
</p>

<p>
	Best regards.
</p>

<p>
	fyi: it is a NFT art made by PAK. On the art's description " S = k log W "
</p>

<p>
	<a href="https://www.sothebys.com/en/digital-catalogues/the-fungible-collection-by-pak" rel="external nofollow">https://www.sothebys.com/en/digital-catalogues/the-fungible-collection-by-pak</a>
</p>

<p>
	<a href="https://www.niftygateway.com/itemdetail/primary/0xc7cc3e8c6b69dc272ccf64cbff4b7503cbf7c1c5/3/" rel="external nofollow">https://www.niftygateway.com/itemdetail/primary/0xc7cc3e8c6b69dc272ccf64cbff4b7503cbf7c1c5/3/</a>
</p>

<video controls class="ipsEmbeddedVideo" data-fileid="72530" data-controller="core.global.core.embeddedvideo">
	<source src="https://forums.odforce.net/uploads/monthly_2025_09/Complexity.mp4.758de986bb38af2f5b59227e48a99607.mp4" type="video/mp4">
	<a class="ipsAttachLink" href="//forums.odforce.net/applications/core/interface/file/attachment.php?id=72530&amp;key=a316a8121af47f3850f0fe039c4ef668">Complexity.mp4</a>
</video>]]></description><guid isPermaLink="false">63739</guid><pubDate>Mon, 22 Sep 2025 18:18:05 +0000</pubDate></item><item><title>Bubble in Houdini</title><link>https://forums.odforce.net/topic/64204-bubble-in-houdini/</link><description><![CDATA[<div style="color:#b8c5c9;">
	<div>
		<div style="font-size:0.875rem;">
			<p>
				<span style="font-size:14px;"><strong><span style="color:#2c3e50;">Hi guys, dose anyone know how to get this kind of Bubble in Houdini vellum grain ? they collide before merge to one big Bubble.</span></strong></span><br />
				<br />
				 
			</p>
		</div>
	</div>
</div>

<div>
	<span><span style="border-color:#d93900;border-style:solid;border-width:0px;color:#ffffff;padding:0px;text-align:center;"></span></span>
</div>

<video controls class="ipsEmbeddedVideo" data-fileid="72554" data-controller="core.global.core.embeddedvideo">
	<source src="https://forums.odforce.net/uploads/monthly_2025_10/zvvm4x5kzatf1.mp4.8c66db95308a5b116cdd1ff57694eb5a.mp4" type="video/mp4">
	<a class="ipsAttachLink" href="//forums.odforce.net/applications/core/interface/file/attachment.php?id=72554&amp;key=0025a9e08ccb4576e5b0fa88cc9e5aed">zvvm4x5kzatf1.mp4</a>
</video>]]></description><guid isPermaLink="false">64204</guid><pubDate>Tue, 07 Oct 2025 10:05:59 +0000</pubDate></item><item><title>Modeler 2025: 40% off</title><link>https://forums.odforce.net/topic/63983-modeler-2025-40-off/</link><description><![CDATA[<p>
	Grab Modeler 2025 at 40% off — the exclusive way to model directly in Houdini 21<br />
	<a href="https://alexeyvanzhula.gumroad.com/l/jaoest/86yivk9" rel="external nofollow">https://alexeyvanzhula.gumroad.com/l/jaoest/86yivk9</a>
</p>
]]></description><guid isPermaLink="false">63983</guid><pubDate>Tue, 30 Sep 2025 09:41:09 +0000</pubDate></item><item><title>Houdini 21 MacOS Vulkan Viewport</title><link>https://forums.odforce.net/topic/63200-houdini-21-macos-vulkan-viewport/</link><description><![CDATA[<p>
	I decided to check whether Houdini 21 really works faster on macOS in the Vulkan viewport. This is a very simple test — it doesn’t show the whole picture, but it does make you think.
</p>

<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allowfullscreen="" frameborder="0" height="113" src="https://www.youtube-nocookie.com/embed/4c_3tOQmbC0?feature=oembed" title="Houdini 21: Simple Test Vulkan vs OpenGL (macOS)" width="200"></iframe>
	</div>
</div>

<p>
	 
</p>
]]></description><guid isPermaLink="false">63200</guid><pubDate>Fri, 29 Aug 2025 19:30:35 +0000</pubDate></item><item><title>Shipping big workstation from US to EU</title><link>https://forums.odforce.net/topic/60186-shipping-big-workstation-from-us-to-eu/</link><description><![CDATA[<p>
	Hello,<br />
	<br />
	I'm moving from US to Europe and I'm trying to figure out the best way to ship a workstation overseas.<br />
	<br />
	So far the idea is to buy a flight case and add some expandable foam on the sides.<br />
	<br />
	I don't want to open the workstation to take any parts since I don't have too much experience and this was built custom, it was originally sent from EU to US and it was fine, so hoping continues that way now that I need to ship back.<br />
	<br />
	Any thoughts regarding:<br />
	1) Best methods to ship<br />
	2) Specifics on the flight case<br />
	3) Any companies (Fedex, UPS, DHL)<br />
	<br />
	Would be super helpful.<br />
	<br />
	Thanks!
</p>

<p>
	 
</p>

<p>
	 
</p>

<p><a href="https://forums.odforce.net/uploads/monthly_2025_06/EozGdm625s.png.9219bfd398502c8f3ee90547e06b6253.png" class="ipsAttachLink ipsAttachLink_image" ><img data-fileid="72351" src="https://forums.odforce.net/uploads/monthly_2025_06/EozGdm625s.thumb.png.02f7977e49fb03d919daaa4328097c80.png" data-ratio="60.1" width="1000" class="ipsImage ipsImage_thumbnailed" alt="EozGdm625s.png"></a></p>]]></description><guid isPermaLink="false">60186</guid><pubDate>Mon, 23 Jun 2025 21:21:17 +0000</pubDate></item><item><title>Houdini's New Features?</title><link>https://forums.odforce.net/topic/61874-houdinis-new-features/</link><description><![CDATA[<p>
	I really hope the SideFX team adds talking characters and more crowd-based setups. What about a traffic simulation preset or a practical quadruped/insect setup.
</p>
]]></description><guid isPermaLink="false">61874</guid><pubDate>Tue, 12 Aug 2025 12:38:51 +0000</pubDate></item><item><title>Houdini 21 Sneak Peek</title><link>https://forums.odforce.net/topic/61775-houdini-21-sneak-peek/</link><description><![CDATA[<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allowfullscreen="" frameborder="0" height="113" src="https://www.youtube-nocookie.com/embed/aq7JQCV51CY?feature=oembed" title="Houdini 21 Sneak Peek" width="200"></iframe>
	</div>
</div>

<p>
	 
</p>

<p>
	Full list of features (based on what was legible in the video) here: <a href="https://www.sidefx.com/forum/topic/101604/" rel="external nofollow">https://www.sidefx.com/forum/topic/101604/</a>
</p>

<p>
	(forum doesn't accept the contents for some reason)
</p>
]]></description><guid isPermaLink="false">61775</guid><pubDate>Tue, 05 Aug 2025 00:57:14 +0000</pubDate></item><item><title>New 3d software in town</title><link>https://forums.odforce.net/topic/22167-new-3d-software-in-town/</link><description><![CDATA[
<p>Have you guys seen this? BUF released their inhouse software. They claim their 3d app is a complete solution and is procedural.</p>
<p> </p>
<p><img src="http://bufsoftware.com/wp-content/uploads/2014/11/b-suite-b1-img07.png" alt="b-suite-b1-img07.png" /></p>
<p> </p>
<p><img src="http://bufsoftware.com/wp-content/uploads/2014/11/b-suite-b1-img06.png" alt="b-suite-b1-img06.png" /></p>
<p> </p>
<p><img src="http://bufsoftware.com/wp-content/uploads/2014/11/b-suite-b1-img05.png" alt="b-suite-b1-img05.png" /></p>
<p> </p>
<p><a href="http://bufsoftware.com" rel="external nofollow">http://bufsoftware.com</a></p>
]]></description><guid isPermaLink="false">22167</guid><pubDate>Wed, 11 Mar 2015 10:55:30 +0000</pubDate></item><item><title>2-minute Pipeline Survey with rewards</title><link>https://forums.odforce.net/topic/60706-2-minute-pipeline-survey-with-rewards/</link><description><![CDATA[<p>
	Hi everyone,<br />
	<br />
	I am running a very quick (takes about 2 minutes to complete) pipeline related survey with some amazing rewards from our sponsors.<br />
	<br />
	The survey ends on 11th August, don't miss the chance to steer the future of open-source pipeline tools and win one of the awesome rewards!<br />
	Details and survey link here:<br />
	<a href="https://tik-manager.com/pipeline-survey/" rel="external nofollow">https://tik-manager.com/pipeline-survey/</a>
</p>
]]></description><guid isPermaLink="false">60706</guid><pubDate>Sun, 13 Jul 2025 09:41:42 +0000</pubDate></item><item><title>Tokyo Houdini</title><link>https://forums.odforce.net/topic/59852-tokyo-houdini/</link><description><![CDATA[<p>
	Hey, if you know CG related meetups in Tokyo, groups and so on, will appreciate for sharing.
</p>
]]></description><guid isPermaLink="false">59852</guid><pubDate>Tue, 20 May 2025 02:19:37 +0000</pubDate></item><item><title>Free Pig Head Sculpt</title><link>https://forums.odforce.net/topic/50318-free-pig-head-sculpt/</link><description><![CDATA[<p>
	Hey friends,<br />
	<br />
	Had a fellow 3d person stop by my youtube channel where I mostly sculpt random Zbrush stuff and ask for this model to be donated to the Houdini community:<br />
	 
</p>

<div class="ipsEmbeddedVideo">
	<div>
		<iframe allowfullscreen="true" frameborder="0" height="113" src="https://www.youtube.com/embed/YjAw5rurj38?feature=oembed" width="200"></iframe>
	</div>
</div>

<p>
	<br />
	<br />
	Which I think is a brilliant idea as I dabble with Houdini myself and love it.<br />
	<br />
	So here you go, have fun, would love to see some awesome things created with my humble sculpt <img alt=":)" data-emoticon="" height="20" src="https://forums.odforce.net/uploads/emoticons/default_smile.png" srcset="https://forums.odforce.net/uploads/emoticons/smile@2x.png 2x" title=":)" width="20" /> Use it for whatever, personal, commercial. A link back to me/my channel always massively appreciated, but no obligations.<br />
	<br />
	Cheers!<br />
	<br />
	EoL<br />
	<br />
	PS hope this is the right section of forum to post this, apologies if not.
</p>

<p><a class="ipsAttachLink" href="//forums.odforce.net/applications/core/interface/file/attachment.php?id=65327">xportPigHead_v01.fbx</a></p>
<p><a class="ipsAttachLink" href="//forums.odforce.net/applications/core/interface/file/attachment.php?id=65328">xportPigHead_v01.obj</a></p>]]></description><guid isPermaLink="false">50318</guid><pubDate>Tue, 25 Jan 2022 22:50:50 +0000</pubDate></item><item><title>Why has the number of active people here significantly decreased?!</title><link>https://forums.odforce.net/topic/59028-why-has-the-number-of-active-people-here-significantly-decreased/</link><description><![CDATA[<p>
	Hello friends.<br />
	I feel like the number of <strong>active </strong>people here has significantly decreased. <img alt=":mellow:" data-emoticon="" src="https://forums.odforce.net/uploads/emoticons/default_mellow.png" title=":mellow:" />
</p>

<p>
	Am I right? If so, is it because of <strong>AI</strong>?<br />
	<br />
	<br />
	Thanks.
</p>
]]></description><guid isPermaLink="false">59028</guid><pubDate>Tue, 25 Mar 2025 21:05:03 +0000</pubDate></item><item><title>I'm looking for the best asset to generate growing ivy</title><link>https://forums.odforce.net/topic/58685-im-looking-for-the-best-asset-to-generate-growing-ivy/</link><description><![CDATA[<p>
	<strong>Hey everyone,</strong>
</p>

<p>
	I'm looking for the best solution or asset to generate growing ivy for my current project. If you've used any before and have experience with this, I'd love to hear your recommendations. Any insights or suggestions would be greatly appreciated!<br />
	<br />
	Here is the only resource I found so far, but I need more options to choose the best one:<br />
	<a href="https://mcworldkit.gumroad.com/l/ivyTaming" rel="external nofollow">https://mcworldkit.gumroad.com/l/ivyTaming</a>
</p>

<p>
	 
</p>

<p>
	Thanks in advance for your help!
</p>
]]></description><guid isPermaLink="false">58685</guid><pubDate>Fri, 07 Mar 2025 17:27:16 +0000</pubDate></item><item><title>Ammo Wooden Crate</title><link>https://forums.odforce.net/topic/58288-ammo-wooden-crate/</link><description><![CDATA[<p>
	Hello!
</p>

<p>
	I am new in Houdini. I try to make a ammo wooden crate using IndiePixel AmmoCrate tutorial. <span lang="en" xml:lang="en"><span><span>But apparently not all things work for me or I didn't understand how to do something.</span></span> <span><span>My box doesn't scale correctly on some axes and I don't know how to fix it.</span></span> </span>
</p>

<p>
	<span lang="en" xml:lang="en"><span><span>Can you please help with this?</span></span></span>
</p>

<p><a href="https://forums.odforce.net/uploads/monthly_2025_02/Wooden_Box_Ammo_Crate_02.png.38297791fb9f0d4678406693adc558fb.png" class="ipsAttachLink ipsAttachLink_image" ><img data-fileid="71683" src="https://forums.odforce.net/uploads/monthly_2025_02/Wooden_Box_Ammo_Crate_02.png.38297791fb9f0d4678406693adc558fb.png" data-ratio="98.37" width="735" class="ipsImage ipsImage_thumbnailed" alt="Wooden_Box_Ammo_Crate_02.png"></a></p>
<p><a href="https://forums.odforce.net/uploads/monthly_2025_02/Wooden_Box_Ammo_Crate_01.png.dfefc5675e7e97d524265254d6c71c6f.png" class="ipsAttachLink ipsAttachLink_image" ><img data-fileid="71682" src="https://forums.odforce.net/uploads/monthly_2025_02/Wooden_Box_Ammo_Crate_01.thumb.png.2b729b67f687ed62adca8405a9cd43b5.png" data-ratio="65.3" width="1000" class="ipsImage ipsImage_thumbnailed" alt="Wooden_Box_Ammo_Crate_01.png"></a></p>
<p><a href="https://forums.odforce.net/uploads/monthly_2025_02/Wooden_Box_Ammo_Crate_03.png.dced9c458bd05e6296839cf0addb6f31.png" class="ipsAttachLink ipsAttachLink_image" ><img data-fileid="71684" src="https://forums.odforce.net/uploads/monthly_2025_02/Wooden_Box_Ammo_Crate_03.thumb.png.ace5f707d8587f68bb357a2998051b2d.png" data-ratio="69.3" width="1000" class="ipsImage ipsImage_thumbnailed" alt="Wooden_Box_Ammo_Crate_03.png"></a></p>
<p><a href="https://forums.odforce.net/uploads/monthly_2025_02/Wooden_Box_Ammo_Crate_04.png.ecc8b76cedfc4e016804a624b79bb7e4.png" class="ipsAttachLink ipsAttachLink_image" ><img data-fileid="71685" src="https://forums.odforce.net/uploads/monthly_2025_02/Wooden_Box_Ammo_Crate_04.png.ecc8b76cedfc4e016804a624b79bb7e4.png" data-ratio="91.39" width="790" class="ipsImage ipsImage_thumbnailed" alt="Wooden_Box_Ammo_Crate_04.png"></a></p>]]></description><guid isPermaLink="false">58288</guid><pubDate>Wed, 12 Feb 2025 23:52:27 +0000</pubDate></item><item><title>Does anyone use AI?</title><link>https://forums.odforce.net/topic/58131-does-anyone-use-ai/</link><description><![CDATA[<p>
	Just wondering if anyone is pursuing AI animation.
</p>
]]></description><guid isPermaLink="false">58131</guid><pubDate>Tue, 04 Feb 2025 13:43:09 +0000</pubDate></item><item><title><![CDATA[Will Trump tarrifs & trade policy impact VFX in Canada?]]></title><link>https://forums.odforce.net/topic/58116-will-trump-tarrifs-trade-policy-impact-vfx-in-canada/</link><description><![CDATA[<p>
	Will Trump tarrifs &amp; trade policy impact VFX in Canada?
</p>
]]></description><guid isPermaLink="false">58116</guid><pubDate>Mon, 03 Feb 2025 18:47:03 +0000</pubDate></item></channel></rss>
