Hi all! I have setup a rig for a vehicle but in fact I am not sure this is the right way to setup a rig in Houdini. I am using curves as controllers in Houdini. For Maya it is the way to go for sure, but for houdini, is it the right way to rig things? And also, once the rig is done, how does one bring the rig into a separate scene where the animator can animate and feedback rig problems to the rigger. Then the rigger can fix the rig and the animator can update the rig while maintaining its a