So, I'm working on a scene, that a car hits a fire hydrant and I need to make a photo-realistic high pressure water, either in Houdini or Maya, my first question is which one is better? (I personally prefer Houdini but the quality of the final render is the most important thing). and IF the answer is hounidi, what's the best way to achieve it? I've attached an image that shows exactly what I want.