Hi,
Im using GU_SDF to build SDF's from files. Whenever i try, i get a box as a result.
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// Class to pass volume created via SDF
class VRAY_VolumeBuilder: public VRAY_Volume
{
public:
VRAY_VolumeBuilder( GU_SDF_REF sdfRef_, UT_BoundingBox bbox_ );
~VRAY_VolumeBuilder();
public:
virtual void getBoxes( UT_RefArray<UT_BoundingBox> &boxes, float radius, float dbound, float zerothreshold ) const;
virtual void getAttributeBinding( UT_StringArray &na