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Showing most liked content on 09/23/2017 in all areas

  1. 2 points
    The SF Houdini User Group will have a kick-off meeting at the Morrison Planetarium at the California Academy of Sciences on October 6th (6-9:30pm). We'll discuss everything procedural and listen to a presentation by the team of awesome Houdini artists creating the shows at the Planetarium! Event details can be found at the newly created San Francisco Houdini User Group Facebook Page - so please, join that as well if you live in the area. If you have any questions or want me to add you to the email list for the new SF HUG, let me know. Patricia
  2. 1 point
    Great thread, the unpacking method is viable though a bit weird to work with because of the bones and capturing. I recently wrote my own wrangle for normalizing, coloring for visualization, and creating densities per a set of different attributes of an incremental name(basically paint capture weights for a set of attribs). So for example you can display the hda and up stream you can paint in multiple paint nodes overriding the color paint attrib to your own attrib but make sure the names goes like attrib0, attrib1, attrib2, ... attribn. Of course you can make the name anything you want, for my purposes I named it fgroup, simply replace fgroup to your desired prefix, display the wrangle and paint upstream attribs! Happy painting! The multi-parm allows you to vary a density attrib by the amount specified in the channel per painted region, so fgroup0 corresponds to density0 and so on. Just make sure you have as many multiparms as you do painted attribs. Play around with it a bit and let me know if you have any questions, Link to HDA -> https://gum.co/TKCTM
  3. 1 point
    post a .hip and you might have more luck getting people to help you.
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