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Showing most liked content on 08/11/2020 in all areas

  1. 1 point
    another route...not ideal but it does a few of the tubular ones...who knows it might do 75% of the geos which may be a time saver vu_struts_boxes.hiplc
  2. 1 point
    what about this ? again I can't guarantee will work for all cases...I've got only a sample size of 2 to work with for a start. vu_divideHelp3.hiplc
  3. 1 point
    well can you upload some different geos to illustrate different cases ? otherwise I can't sit here and cater for all cases imaginable, and you wonder why I get peeved at ppl who hide their files but want perfect solutions in return. No, not having a go at you at all, you uploaded your file, unlike a lot of other ppl.
  4. 1 point
    here's an improved version in case you want to retain as much orig geo as possible: - get the newly created back faces - add them to the orig geo (ie. retain orig geo) of course I can't guarantee it works in 100% cases as I don't have all cases for exhaustive tests....only you can do that. vu_divideHelp2.hiplc (just realised in step get_backfaces, you can change that to Union and ignore the next step add to orig)
  5. 1 point
    here you are... (will accept virtual beers !!!) vu_divideHelp.hiplc
  6. 1 point
    Ah, don'T build one. THe ones I've seen are more a gadget, than a lidar scanner. The two from DIJ are between 800-1500€ I think. ONe seems to be a single scanner, the other a triple one. Both are not rotating, but scanning in one direction. Wonder whether the speed of a car at 30-50km/h would still deliver nice results. Scanning distance is something like 40m max as far as I can remember.
  7. 1 point
    here's my example scene file for this effect. i merge new RBDs into the sim every fifth frame via a SOP Solver, then scale up the transform primitive intrinsic for any primitives where pscale < max_pscale. grow_packed_rbds.hiplc
  8. 1 point
    Hi, seems like interesting topic. I found nice explanation in the docs. But I would be interested if any of you found fuzzy sets useful in other areas than crowd simulations.