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Showing most liked content on 08/24/2022 in all areas

  1. 1 point
    Asia . primintrinsic.hipnc
  2. 1 point
    I would love to see the new Pixar Profile Curves in Houdini... that would be great https://graphics.pixar.com/library/ProfileMover/paper.pdf
  3. 1 point
    would be nice to see a more streamlined way of controlling random time offsets with point attributes. point attributes don't really work with timeshift unless in a for loop, but it doesn't work very efficiently and is really slow. CGwiki has a page about time offsets in for loops. Of course chops works, but point attribute + timeshift seems like it could be way easier.
  4. 1 point
    For VEX it would be cool to have an additional (but optional) argument taken when creating channel parameters to specify the default value. For example, when creating a channel float parameter in VEX you can type something like chf("my_float", 1) and that would create the parameter with 1 as its default value, rather than 0.
  5. 1 point
    - Something stupid, but i will relly like that when i add note and sticker , and add node in between nodes, when node are offsetting down to give place to the new nodes added, the nodes follow too! On complex setup like i have with few thoushand of nodes, it get quickly irritating to repositions all the times the node. I guess i should just turnoff that auto move down stuff.. -- More seriously , basic Python viewer state feature should come natively in Houdini. No need to learn and implement your own every time. And fast and direct way to see the result in Solaris in real time with too much extra steps. If Sidefx doesn't do this, it might lose a large part of the game market who will switch to Blender... - More OpenCL accelerated nodes. When a node is getting opencl erreur, we should have way to switch to CPU , or at least message error i could filter in a switch but not have Houdini crash - Going to repeat this one , but lot's of feature are passing by COP , even substance and the old thing needs a speed boost and major upgrade. ________________________________________________________________ Vincent Thomas (VFX and Art since 1998) Senior Env and Lighting artist & Houdini generalist & Creative Concepts http://fr.linkedin.com/in/vincentthomas
  6. 1 point
    Garden for kids and dog walkers Very simple setup
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